[Enter] -> Put two fresh blood counters on this card. If there are four or more runes revealed from your rune area, put four fresh blood counters on this card instead.
Remove a fresh blood counter from this card: This card gains [Flying] and [Drain] until end of turn.
Rest, remove two fresh blood counters from this card: Destroy target Jr/esonator.
This card gains [+1000/+1000] as long as you control ten or more magic stones.