Outcasted for tampering with taboo magics, the Amber family fled the world to their own pocket of reality - within which stands the resplendent Castle Amber, a testament to both their might and sense of self-importance. Confinement to even the prettiest of prisons takes its toll on the mind, and in time, madness ravaged the once great bloodline, reducing them to petty in-fighting.
Your party awakens within Castle Amber and must sneak, swindle, and slash its way out! You must learn the secret to the curse of the unhinged patriarch, Stephen Amber, and how to break it if you ever wish to find your way home.
This book is an updated conversion of the original released in 1981, now compatible with 5e mechanics, and includes new encounters and expansions to Castle Amber's map.